Joining a Team
Someone invited you to a Teams workspace. Accepting fills one of the team's seats and adds the shared workspace to your account.
Accept your invitation
- Open the invitation email and follow the link, or open the join link an admin sent you.
- Sign in with the invited email address, or create an account with it. An invitation is tied to that address — signing in with a different one won't match it.
- Accept before the invitation expires. If it has already expired, ask an admin to resend it.
Where you land
Joining takes you straight to the team's shared Library — everything the team has shared, sources and finished work together, newest first — rather than a personal home screen. A short welcome tour opens on what the team has already shared, and every item in it is clickable, so your first move is opening something real.
What you get
- The AI models, creation tools, and usage limits of the team's Premium or Laureate plan.
- The team's shared Library.
- Any project the team owns, which you can open without a separate invite; it stays with the team even if the person who created it leaves.
- The model groups your admins allow.
- No separate team credit or token balance to manage.
Your team's projects and shared work also appear in All Content with a Team badge naming who shared them.
If the team is still on its free trial, you keep using your own personal plan's models and limits for now. The team plan applies to every seat once the owner completes checkout.
If you already have a stronger personal plan, you keep it — Scholarly uses whichever of your personal plan and the team entitlement is more capable.
What stays private
Joining a team does not hand over your existing content. Everything you had before stays yours and stays private unless you deliberately share it.
- Your own uploads, chats, and creations remain private by default.
- Something becomes visible to the team only when you open Share and choose Your team.
- Sharing a folder with the team gives read access. On a shared project you can also chat across the sources and edit the shared brief and instructions; adding or removing content and managing members stays with the project owner and your team's admins.
- Project chats are never shared, even when the project is.
The same is true in reverse: material a teammate shares stays owned by them, and they can stop sharing it at any time.
Leaving a team
You can leave a team yourself from the Team page — you don't need to ask an admin. Leaving releases the seat and removes your access to the shared Library. Anything you personally created stays in your account, including work you made from a teammate's shared source.
If an admin removes you instead, the effect is the same: team access ends and the seat becomes available to someone else.
Good to know
- You can be an active member of only one team at a time.
- Owners and admins manage seats, invitations, roles, model policy, and billing.
- Your own usage is visible to you in Settings → Usage. Admins see team activity over the last 30 days (or the last 7) — counts, never the contents of your private work.
Related
- Scholarly Teams — the full plan and workspace overview.
- Your Team Library and Team Projects — the Library you land in and the projects the team owns.
- Sharing with Your Team — use and add to the shared Library.
- Data, Privacy, and Model Controls in Teams — what your admins can and cannot see.
- Exporting Your Work — take what you made out as an editable file.