Kahoot describes itself as a game-based learning platform for creating, sharing and playing learning games and trivia quizzes. A host starts a game, players join with a PIN, and the questions run on a shared screen. It also has self-paced challenges, reports for the host, study tools such as flashcards, and a separate product line for work. The live format is the reason most people use it, and it is what a real alternative has to match.
So the best Kahoot alternative depends on what you liked about Kahoot. For another live game, look at Blooket, Gimkit and Wayground (formerly Quizizz). For team play from flashcard sets, look at Quizlet Live. For quick checks and exit tickets, Socrative. For polls and word clouds in a meeting, Mentimeter or Slido. Each of those sites was checked on November 13, 2026. Each has its own pricing page, so check there for current plans and limits.
Scholarly is a different kind of tool. It has no game PINs, no host screen, no live leaderboard, no team mode and no audience polling, so it cannot run a quiz for a room. What it does is take your own PDF, notes, slides or lecture recording and turn them into a quiz, flashcards, a timed practice exam, a video lecture or a podcast that you work through alone. Students use it to revise from their own course material, and people at work use it to learn a manual or a policy.
The two can be used together. A teacher can keep Kahoot for the live review game, and students can use Scholarly during the week to practise from the same chapter. Scholarly's Free plan includes 1 lifetime AI Creation Credit, one uploaded file, 5 quiz questions and one completed practice exam. Premium is $30 a month or $180 a year in US dollars, with 15 AI Creation Credits a week and no cap on quiz questions or practice exam attempts.